[Hide Chat]

Loading... Send a message to load content

Log in to chat!



Page


cdavidson1983



User
4 posts
Last seen: 3 years ago
GM Version: Studio

4 years ago
I am interested in using Gmechanism to provide some sort of online gameplay. What I am trying to do is to create a turn-based board game style gameplay, where I can send variables like the piece's independent id, x position, y position, and any other variables representing it that can be sent. Is it possible to accomplish the above, within the limitations of the current version of Gmechanism, possibly with the ini files, or is there a better method than that? I really would like to know, as I can implement and test it out. So if anyone can help me, please let me know.

GMechanism User

Colton Hess



User
20 posts
Last seen: 2 years ago
GM Version: Studio

4 years ago
Yes, I made a turn based game just to see if it could work. It's really easy and fast. Only problem really is connecting two players. There's only one way I found to do it with the least amount of bugs and problems, but it's still meh. I can help you if you want. Also I can help test as long as it's fun.

Luke's lover.

cdavidson1983



User
4 posts
Last seen: 3 years ago
GM Version: Studio

4 years ago
I would like to know Mr. Hess, is it possible to provide any example code for your attempt to produce a turn-based game using Gmechanism? I could be able to rectify the limitation of two players in your attempts, and allow multiple players in the code.

GMechanism User

Colton Hess



User
20 posts
Last seen: 2 years ago
GM Version: Studio

4 years ago
Well I don't have it anymore. But I can make a quick bug free example for you and all of GMech. It'll take me a couple hours to think up everything you'll need. Especially since when I made it, it was the previous version of GMech. I have a bit of a head cold and can't think well. I'll upload it to the advertising section tomorrow or tonight. Depends how long.

Luke's lover.

cdavidson1983



User
4 posts
Last seen: 3 years ago
GM Version: Studio

4 years ago
Mr. Hess, as long as you're able to create the file, that's all that matters for all of us programmers. Keep up the good work, and wish you a full recovery.

GMechanism User

cdavidson1983



User
4 posts
Last seen: 3 years ago
GM Version: Studio

4 years ago
Colton, can you please tell me the progress of the example you said you were going to make for the GMechanism Community. I really would like to know so that we can plan ahead for the future.

GMechanism User

Page




Copyright © GMechanism 2013-2015. All Rights Reserved.